Creative Technologist / Visual Systems Designer / Senior 3D Artist

Sérgio Azevedo

Professional Summary

Creative Technologist and senior visual artist with 10+ years of experience building AI-assisted creative systems, product interfaces, real-time 3D/XR assets, video/motion content, and automation workflows for distributed teams. Strong background translating complex products into clear visual storytelling across launch videos, product demos, Figma UI/UX, brand systems, presentation slides, publishing workflows, and immersive experiences. Combines hands-on production craft with systems thinking, team leadership, and AI-enabled pipeline design.

Core Skills

Creative TechnologyGTM Creative DirectionWorkflow AutomationAI-Assisted ProductionVideo/Motion DirectionProduct UI/UXVisual Systems DesignBrand & Deck SystemsPrompt & Process DesignCreative Review Systems3D/XR ProductionRemote Team Leadership

Professional Experience

The Glimpse Group

Remote, New York, USA

11/2022 – Present

Creative Technologist / Senior 3D Artist

  • ·Defined and led go-to-market visual identity for immersive and AI-driven products across launch videos, product demos, web visuals, campaign assets, and real-time experiences.
  • ·Designed brand style guides, motion systems, visual standards, and review processes to improve consistency across marketing, product, and external-facing creative.
  • ·Owned end-to-end video and motion direction for product launches and feature announcements, from concept development and style frames through final delivery.
  • ·Led and mentored a distributed team of 5 artists while staying hands-on in production, quality control, and cross-functional delivery.
  • ·Integrated AI-assisted workflows using ComfyUI, n8n, ChatGPT, Claude, and automation pipelines to accelerate concepting, iteration, visual exploration, and production consistency.
  • ·Reduced asset production turnaround by 25% and accelerated production cycles by 40% through standardized workflows, reusable systems, and scalable pipelines.
  • ·Improved delivery speed and cross-functional alignment by 20% through close collaboration with product, engineering, animation, and marketing stakeholders.

InciteVR

Remote, California, USA

09/2020 – 12/2022

Senior 3D Artist

  • ·Delivered 200+ production-ready real-time assets and environments for VR applications, product demos, experiential marketing, and customer-facing showcases.
  • ·Improved runtime performance by 35% through geometry, texture, material, and environment optimization while preserving visual quality.
  • ·Led adoption of standardized PBR and real-time workflows, improving scalability, creative consistency, and handoff quality across projects.
  • ·Authored onboarding and production documentation supporting faster ramp-up, clearer review standards, and long-term team efficiency.

Adtalem Global Education

Remote, Chicago, USA

08/2015 – 07/2020

3D Game Artist

  • ·Produced 2D and 3D assets for interactive and game-based learning platforms used across multiple educational products.
  • ·Reduced production time by 15% through improved modeling workflows, asset reuse practices, and clearer production standards.
  • ·Mentored junior artists, improving output quality, consistency, and delivery speed across creative production tasks.

beActive Media

Vila do Conde, Portugal

01/2012 – 07/2015

3D Designer / Motion Graphics Artist

  • ·Created motion graphics, video content, digital imagery, and visual assets for advertising, film, social media, and digital campaigns.
  • ·Collaborated with creative directors and production teams from concept through final delivery, balancing visual quality, schedule, and channel requirements.
  • ·Delivered 3D, VFX, and motion assets for real-time and pre-rendered pipelines, supporting consistent look and feel across multiple formats.

Selected Systems & Portfolio

AI Workflow Systems

Glimpse Group

AI Creative Production Systems — Character, Environment & Shot Pipelines

Standard AI generation breaks character and environment consistency across sessions — built a reference architecture that pins visual rules so any generation step produces on-system results. Reduced shot production cycle from brief to ready-for-edit across 3+ campaigns. Reusable reference pack held visual consistency across 20+ characters and 4 environment systems.

3D-to-Video Automation System

Ev2MK

Render-to-Video Pipeline — 3D Asset Automation + Scalable Motion System

Reduced repetitive manual production work by systemizing the full path from 3D render to final video. What previously required a full day of manual work per asset now runs as a repeatable, data-driven pipeline capable of generating large volumes of consistent animated content while preserving creative control over characters, visuals, motion, audio direction, and final composition.

Brand Design System

Glimpse Learning

Brand Design System — Visual Framework + Repeatable Templates

Turned a brand concept into a scalable design system covering logo direction, visual rules, style guide documentation, reusable templates, and consistent application across all documents and visual touchpoints. The system-first approach — rules before assets — means any team member can extend the brand without breaking it. Rejected the common logo + colour palette approach in favour of a documented token layer that governs every output.

Product UI & Data

Personal project

Local Solar + EV Charging UI/Data Experience

Designed and prototyped a local solar data and EV charging interface using AI-assisted development tools, combining data visualization, landing page structure, and product UI thinking.

3D & AI Video

3D Character-to-Video Automation

Developed an AI-assisted automation workflow for transforming 3D characters into video-ready content, connecting 3D assets, motion/video generation, and post-production.

Brand Systems

Oficina ID · Glimpse Learning

Brand Style Guide + Deck Production Systems

Created AI-assisted brand style guide systems for Oficina ID and Glimpse Learning to support consistent presentation decks, visual rules, layouts, and production standards.

Skills & Tools

AI & Automation

ChatGPT, Claude, Claude Code, Codex, ComfyUI, n8n, AI image-to-video workflows, Adobe Firefly

Product / UI / Design

Figma, Photoshop, Illustrator, InDesign, Adobe Creative Suite, presentation slides, deck systems

Scripting / Data / Web

JavaScript, JSX (Adobe), JSON, Google Apps Script, Google Sheets, WordPress, Docker, Cloudflare, QNAP

Video / Motion

After Effects, video direction, style frames, motion systems, product launch videos, demo videos

3D / XR / Real-Time

Unity, Maya, Blender, Substance Painter, Substance Designer, Marmoset Toolbag, Character Creator, iClone, PBR workflows, VR/XR optimization

Collaboration

Creative review systems, sprint planning, GitHub, documentation, cross-functional production

Education

Newcastle upon Tyne, United Kingdom

Master of Arts in Visual Arts (Painting)

Northumbria University

Porto, Portugal

Bachelor of Arts in Painting

Faculdade de Belas Artes, Universidade do Porto

Languages

PortugueseNative
EnglishAdvanced / Professional
FrenchIntermediate
SpanishBeginner